Showing posts with label C3DS. Show all posts
Showing posts with label C3DS. Show all posts

Monday, 15 April 2019

Aquamarine Sanctuary: Home for SERU Creatures

Hey there! I know I said I'd be more active last time I posted, and I know that turned out to be very, very false. But! I'm going to try again anyway! With this particular world, I'm going to try a different writing style, hopefully it works! Also, the SERU agent was made by Amaikokonut!

Saturday, 16 February 2019

Asaria: Wolfling Run

Man, I really have a tendency to abandon this blog for ages, huh? Sorry about that. I actually suspect I may have ADHD, which could be affecting my ability to focus on things. Something I wish I'd figured out before graduating school, but oh well.

Saturday, 29 September 2018

Vaspilia: The Events Begin

After having a taste of regular events happening in the second BioWolf world, I've decided to make an adjustment to how frequently events will happen in Vaspilia. Instead of one event every time a new queen is crowned, there will be an event every time the current queen reaches an hour milestone. New queens will still have their reign introduced by an event, but the effects of their event will be doubled. For example, with the 'Infestation' event, usually only one stinger hive would be introduced. But if that event were rolled for a coronation, two stinger hives would be introduced. In addition, the 'Migration' event is now reserved only for new queen events. Having to move metarooms every hour or so would be more trouble than it would be worth! With all that said, when I loaded the world, Altaica was exactly one hour old. So, that means it's time for an event!

Thursday, 27 September 2018

BioWolf 2: Second Attempt

In an attempt to breed some new colour mutations, or any kind of cool norn really, I've remade one of my more successful wolfling runs. It didn't have the most creative name; it was in the Biodome, and it was a wolfling run, so I called it BioWolf. This edition possibly has a less creative name: BioWolf 2. But hey, it works.

Tuesday, 25 September 2018

Vaspilia: Enter the Heiresses

Hello! This is another post about the Vaspilia world, which hopefully experiences no production issues like the first post did. I hope you enjoy it!

Sunday, 23 September 2018

Vaspilia: Random Event Matriarch Run

Okay, unfortunately I somehow managed to completely wipe the first version of this post that I wrote, so this is probably going to be quick and to the point. Seskorix is a fun world, but I really can't spend too long in it at once. So, to celebrate the one year anniversary of Norn Tree, which is today, I'm starting a new matriarch run as an echo to one of the first worlds I documented here. I've made a few modifications to the rules since last time, so hopefully things are more interesting this time around. This time, elements of a random event run will be incorporated! Also, you might have noticed that I've added an about page and a downloads page. Its about time I added those, to be honest.

Friday, 21 September 2018

Seskorix: Moving On

There is now a third generation norn in every group, so it is time for the first gens to go. This also means it is time for an evaluation!

Tuesday, 18 September 2018

Seskorix: Mutation Station

Oh would you look at that, it's another post. Had a few interesting mutations pop up, hope you found them as interesting as I did!

Friday, 14 September 2018

Seskorix: A Population Experiment

Sorry about being away for so long; my school life was getting in the way a little there. Fortunately, I graduate in a few weeks! I'll still have a few tests here and there, but for the most part I will be able to be much more active. I hope to be churning out that Creatures content for your enjoyment on a somewhat regular basis from here on in.

Friday, 20 April 2018

Rasmarvis: Fresh Start

Okay, so I managed to get everyone out of the original world, except for the grendels, who hadn't been doing much of anything anyway. After some world prep, the group is ready to try this again! Pigeon Feather heads straight for the training area, and I'll have to remove him once Dapple Pelt hits adolescence.

Thursday, 19 April 2018

Rasmarvis: Irreparable Damage

It's been a while since I last played a Docking Station world, so it should be nice to revisit Rasmarvis! Out of the two young norns in the nursery, Dapple Pelt will be the first to begin her training. Also, I seem to have forgotten to educate the two. Whoops.

Friday, 30 March 2018

The Whole Group's Here

Just at the end of the last post, a little Banana norn named Lanque was hatched. He flies through his initial learning stage, and on his way to learn about weeds and herbs he meets his fellow Banana norn Asma!

Thursday, 22 March 2018

Rasmarvis: A Bit of Everything

I've done a bit of thinking, and sending a norn who's only just hit the youth stage to fight a fully grown grendel that has been that way for a while isn't particularly fair, especially considering the goal of the initiation is to find norns that are actually willing to fight grendels. So, I have decided that I will hatch a new grendel for each youth. If the norn loses, the grendel stays, and the stakes are raised for everyone else. Hopefully, they stand a better chance against a grendel who hasn't had as much of a chance to learn their instincts.

Friday, 16 March 2018

Keahiri: Goodbye Skywings

Got my mouse back, so I can go back to my more high-maintencance worlds now! I haven't visited Keahiri for quite a while, so I think it's time for another go of that.

Monday, 12 March 2018

Astralis: Disaster Disease

As I don't currently have a mouse, the worlds involving picking up and moving norns frequently are not places I want to go right now, but I'm still in the mood for some blogging. This means it's time for some Astralis!

Thursday, 8 March 2018

Rasmarvis: Glitch Adventure

Something interesting happened. I injected the Lost Cave as a new nursery room, only for Buzzard Stripe to get on the elevator which never stopped going up, carrying him off screen. He just... disappeared. Unfortunately, I misread something and accidentally saved the game without quitting instead of quitting the game without saving. He's gone now. Sorry, Lightning Strike. I couldn't save your kid. She tried to call the elevator back to retrieve her son, but to no avail. It belongs in the void now. Because I see no possible way to get Buzzard Stripe back from the abyss, I'm sending her back to the main population. Better luck next time? I probably should've used elevines.

Friday, 2 March 2018

Rasmarvis: First Blood

Where we left off, Lightning Strike was looking to be the most formidable norn this generation. She hasn't changed: she still voluntarily hits the grendel dummy until she tires herself out whenever she's in the area. Pale Flower isn't entirely sure on how to feel about her friend's habits.

Saturday, 24 February 2018

Rasmarvis: Pack Run

I've been rolling a world concept around in my head for a while now, but I only just got around to putting it in action. For ages I've wanted norns that can actually defend themselves against the Jungle grendels of Creatures 3, because every single time I've had a wolfling run with grendels as an obstacle, the grendels parked themselves right in the middle of the norn terrarium, turning the once highly populated region into a ghost town because the norns were simply too stupid to fight back or even run away. This world won't produce a lot of norns who can do that straight away, but the rules of the world should favor those who are more inclined to defend themselves. I'm calling it a pack run for lack of better words, and I will now explain the rules of the run! To avoid complications, the starting population will be exempt from a good portion of these rules.

Wednesday, 21 February 2018

Keahiri: Troubleshooting and a Fresh Start

I'm gonna be honest with you. The quality of this particular run has really declined over time, and I'm aware of this. As time went on, it got to the point where there were so many norns that nothing really happened ever in the main population, and the jungle population moved too fast. So, I'm going to make some changes in the hopes that I can salvage this run.

Saturday, 17 February 2018

Keahiri: Lost Bloodlines (Sort Of)

It's been a while since I last updated Keahiri, so I thought I'd give that a go. I might not be continuing Tionia, at least not in the same way. I thought of ways I could better execute that idea, so expect to see something similar at some point!